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Tag: Game Pricing

News: Quake Champions Adopts Super Mario Run Pricing Model | MegaGames

News: Quake Champions Adopts Super Mario Run Pricing Model | MegaGames

Quake Champions, the latest iteration in the two decades old fast-paced arena shooter series, is adopting the same controversial pricing model Nintendo pioneered for Super Mario: Run. Speaking to Polygon, creative director Tim Willits revealed that Quake Champions players will get to play the full game with a single champion for free, or pay a […]

Console Price Evolution: Nintendo Switch | AUSRETROGAMER

Console Price Evolution: Nintendo Switch | AUSRETROGAMER

Cuponation Australia, a specialist in savings, delved into some market research to see how the prices of videogame consoles has changed through the last 30 years. The data includes prices from the launch of the first Nintendo video console in 1985 till their latest console release, the Nintendo Switch (March 2017). To see the evolution […]

“There’s room for high-quality mobile games, and they don’t need to be free-to-play” | GamesIndustry.biz

“There’s room for high-quality mobile games, and they don’t need to be free-to-play” | GamesIndustry.biz

The backlash against Super Mario Run’s £7.99 price point, prompting scores of one-star reviews when the game launched, seemed baffling to many in the industry – myself included. While it’s undeniably more expensive than most premium games on the App Store, Square Enix had charged more than double that for mobile games. A casual glance […]

Microsoft Hints At ‘More Realistic, Awesome’ HoloLens With Sub $1,000 Pricing | Hot Hardware

Microsoft Hints At ‘More Realistic, Awesome’ HoloLens With Sub $1,000 Pricing | Hot Hardware

“I can say it’s a consumer product tomorrow because I can remove the dev kit thing, [but] the $3,000 thing is going to get in the way of it becoming a mass market consumer product. You have to reduce the price point until it’s affordable to the majority of the populous of Earth, which will […]

Switch Lacks A Pack-In Game Due To Pricing Concerns | Always Nintendo

Switch Lacks A Pack-In Game Due To Pricing Concerns | Always Nintendo

Bucking the trends of Nintendo’s last two home consoles, the Switch will not come bundled with a pack-in title. The game that many would consider a shoe-in bundled game, 1-2-Switch, will instead be sold separately for $50. In speaking to GameSpot, Nintendo’s Reggie Fils-Aime offered that this allows consumers to choose what games they want […]

Nintendo Continues Switch Pricing Rethink in the UK | Power Up Gaming

Nintendo Continues Switch Pricing Rethink in the UK | Power Up Gaming

Shortly after reducing the recommended retail price of The Legend of Zelda: Breath of the Wild in the UK following consumer criticism, Nintendo is continuing its Switch pricing realignment in the country. A number of first-party titles, including Mario Kart 8 Deluxe, 1-2-Switch and Arms, which were initially priced between £49.99 and £59.99, are now […]

Nintendo Lowers The Legend of Zelda: Breath of the Wild RRP After Criticism Over UK Switch Pricing | Power Up Gaming

Nintendo Lowers The Legend of Zelda: Breath of the Wild RRP After Criticism Over UK Switch Pricing | Power Up Gaming

Nintendo has today lowered the recommended retail price of upcoming open world RPG The Legend of Zelda: Breath of the Wild by £10, apparently in response to criticism over the company’s UK Switch pricing strategy. Numerous retailers are now offering The Legend of Zelda: Breath of the Wild to pre-order for £49.99, down from its […]

Four pricing mistakes you’re making with your developer product | TechCrunch

Four pricing mistakes you’re making with your developer product | TechCrunch

Heroku’s* free dyno is a great example of this. Heroku’s initial pricing had a single unit — the dyno — and only charged for incremental dynos beyond the first. An app running one dyno would cost $0/month, an app running two dynos would cost $37.50/month, an app running three dynos would cost $75/month, etc. This […]

Super Mario Run $10 One-Time Payment A Mistake; Nintendo Adopting Free-To-Play Model For Sequels | iTech Post

Super Mario Run $10 One-Time Payment A Mistake; Nintendo Adopting Free-To-Play Model For Sequels | iTech Post

Super Mario Run requires a $10 one-time payment for the full version. Nintendo though, is having second thoughts about it and there are rumors that sequels will follow the free-to-play model. Nintendo-Apple Pricing Scheme Super Mario Run was downloaded more than 40 million times but only a fraction paid for the full version. This is […]

People don’t like paying for Super Mario Run | Thumbsticks

People don’t like paying for Super Mario Run | Thumbsticks

Nintendo’s Super Mario Run is a big hit on the App Store but its price point is not proving too popular. It’s taken Nintendo some time to make the jump into mobile. Their first game, Miitomo was an instant hit but tailed off quickly – although it does have its fans. And, of course, Nintendo’s stake in […]